Contemporary art has become greatly influenced by new technolgies and digital tools. As technology improves and changes, so does the art world.
Some artists work would simply not exist without technology. Take into example Bill Viola, a contemporary artist who works with video. Much of his work plays with the concepts of time, stretching out video clips, allowing us to experience them to their full extent, seeing every small detail play out. His expression is completley dependent of the use of digital media, and wouldn't exists without it.
The introduction of digital media to a piece can also serve to enhance physical pieces. Take into example Tony Ousslers work. Much of it is sculptural and exsists in the physical world, but he uses auido, as well is video projections, to make what would otherwise be static figures emote and speak. The figures shout, roll their eyes, and call out to the audience, creating an almost interactive experience.
Technology allows artists like Tabaimo to take drawings (which by themselves are aesthtically cool and incredibly interesting), and enlarge and animate them. The pieces, which have imense value even when they are static, get brought even more to life, in a way. Taibamio uses animation and audio to create spaces, expieriences, for the viewer. Her soundtrack helps to create a feeling, the animations tell a story, etc. Both help to imerse the viewer in the piece. This is very much an example of technology being used to enhance an experience of beatuty.
The creation of digital art also comes with its own unique set of concerns, however, one of which being preservation. Because the digital world is constantly changing and being updated, programs and systems quickly become dated. A website that host a new media peice is no longer supported by a browser. A piece of technology used to project a piece is no longer even sold. Unlike a painting, which can exist for hundreds of years with proper care, a piece of digital artwork can so easily be lost to time. This is a challange many contemporary artists are facing, as they figure out how to store digital pieces for future display.